Re-creation space, v1: House in a Ravine

For our first go at Unity, we’ve been tasked with re-creating a space. I’m going back to a ravine I would play in during the summer when I was a child, and found an old abandoned house in the middle of nowhere.

After getting used to the terrain texture editor and landscape tools, I wound up looking around on the asset store for pre-made trees. I like the one I made… but… nice to have something ready to go. Especially when you need lots of variety. I’ll be exploring these options more later on. And I wound up with this:

 

TPOS: Space Re-creation, v1